Receiving a phone call and that is Stevie Wonder who tell you your ' Superstitious ', one of my favorite songs, is a rush for the soul! And no wonder with an artist who breaks all the barriers ... Born blind and anosmic after 23 years (lost the sense of smell due to an accident), has enjoyed a musical career full of successes and masterpieces in of modern R & B, Soul and Funk. And what remains to offer!
It is no coincidence that you talk about Stevie. Last week I was in a conversation about music and neuroscience in which they talked about brain plasticity and the importance of music in its development, a phenomenon that does not occur with visual stimuli and the hearing itself. Several studies have investigated the mechanism by which the brains of people with visual impairment is more skilled in music. However, science has shown that musical training from an early age can shape the brain in anyone, not just those who have a disability. Therefore, we refer to a plastic organ capable of adapting to the role and environment, which would be like saying that our "hardware" and "software" may be modified by cultural stimuli.
Music and brain share language and music is part of humanity since it exists. However, this does not mean that music is a fact of human beings only. What differentiates us from other living beings is that we are able to develop instruments. This exceptional characteristic of humans has led us to build tools unimaginable to our ancestors, technologies that allow us to push the limits of human capabilities. What that once seemed like science fiction today is real, I could mention thousands of inventions that help us be closer than that of the human superhero, but today I want to talk about technologies that help some people to normalize their lives. Before we go ... A bit of Rock!
But to get the Stevie Wonder nivelón we still have far to go, U.S. researchers have developed a new version of the popular game Guitar Hero with the aim of assisting the rehabilitation of amputees. The system is based on electromyographic signals emitted from muscles to contract, after several steps, the signal reaches the Wii console and from there, vibrating with the guitar playing!
But besides having a good time, the technologies also facilitate the day to day, everyday things. Proof of this came last month in the interactive exhibition Mòbil-U. Connectivity, Company Creativity Center Arts Santa Monica , located in Barcelona. The tour was based on the experiences of three characters that represent the users type in the most common in use today mobile devices: in the human and social relations in the workplace and as tools to facilitate adaptation to people with disabilities. I share some of the most curious that you could read over exposure (very didactic and easy user-level, and aesthetics of the most attractive):

- 1 in 3 Spanish surf the Internet via mobile phone rather than in the United Kingdom, France and Italy.
- 40% of social network users do via mobile.
- In 2011 it published an average of 200 million tweets a day.
- Every second 15 pictures are shared on the network through Instagram.
- In 2011 it has sold more smartphones than computers, which seems to indicate that in 2013 there will be more connections to the Internet via mobile computer.
- It is estimated that in 2012 there will be 1700 million smartphones worldwide.
But personally, areas to improve the quality of life for people with disabilities were the most interest caused me. Here you have some examples:
VoiceOver : screen reading technology for people with blindness or low vision to obtain written information from websites or other digital texts. In addition, management is very simple via small gestures.
Tweri : suitable mobile application for iPhone and Android, to facilitate the independence of people with Alzheimer's disease in the early stages. Via GPS is possible to know the position of the person by the family and alert with a button in case of disorientation.
Big Launcher : Android. The elderly or visually impaired may have difficulty managing smartphones by the small size of the icons and text. This app is expanding its size and has a function to quickly make an emergency call or send a text message for help.
Braille devices : Connected via Bluetooth with your smartphone, for blind people.
HelpTalk : Android app aimed at people who have difficulty communicating in written and oral, which allows to express basic needs through simple graphic representations.
Wheelmap : iPhone app through which disabled people can recommend sites accessible to others and rate the degree of accessibility.
Accessibility FAMMA : mobile application that, by geolocation and augmented reality, allowing real-time information of the place of interest at which we want to go the distance, accessibility and adaptation of space for the disabled. Available for iPhone and Android.
LookTel : mobile application for iPhone that helps blind and visually impaired to recognize coins and bills.
These are just some of the mobile applications that were displayed in the exhibition and a very small representation of the existing network. To get an idea of growing importance in the present application, in 2010 the term "app" became so popular that the American Dialect Society recognized him as word of the year. It is true that the development of new mobile applications is the order of the day, but if we differentiate ourselves and create a world without barriers, both in life as in life offline online, be worth in the skin of all users, well just get universal access.
Guidelines such as the White Paper for the design of mobile technology accessible and easy to use , published in late 2011, may be helpful to design new mobile applications accessible to all groups, ultimately, to build an inclusive society that takes into has all its diversity .